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Free Fire Under Maintenance: See when will OB30 Update and Free Fire MAX be available to Play

The Free Fire OB30 Update and Enhanced version of Free Fire – Free Fire MAX is all set to release today September 28, 2021 after being waited by players of all over the world. Free Fire under Maintenance is scheduled from 9:30 Am (IST) to 6:30 PM (IST).

This new update will bring many new changes to the game such as Two New Characters “Othos and Leon”, A new pet “Agent Hop”, New Mechanisms, Free Fire MAX and Much More.

Free Fire Under Maintenance

Most of the New Features, Changes and additions were already revealed through the Advance Server which was available for players to check out new features from September 9 to September 16 and after the time period, they stopped the server.

To Try out the new Features and Free Fire MAX, Players need to wait for some hours as the servers are taken down by Garena for Maintenance. No Player can be able to play Free Fire until the maintenance break.

Why Free Fire is not opening today (28 September 2021)

On 28 September, The OB30 Update and ofcourse Free Fire Max is going to release by the Developers “Garena”. So Free Fire will not open until the Maintenance completes. Developers has taken down the server between the time period of 9:30 AM (IST) and 6:30 PM (IST).

Also Read: Free Fire Season 1 Elite Pass Review: Sakura Bundle

Free Fire OB30 Update Patch Notes:

NOTE: All the Details given in this article is taken from the Official Website of Garena Free Fire.

1. Changes in Clash Squad

Free Fire Under Maintenance: Clash Squad
Change in OB30 Update: Clash Squad
  • A New 6 vs 6 Clash Squad match available only for Custom Rooms.
  • Adjustment in the Spawn point in Clock Tower.

“We have noticed that the Clock Tower zone in the Contra Squad is extremely difficult for the team that comes up in the lower area. We are adjusting the spawn points for both teams to make this map more balanced game to ensure that the warehouse is in the center of the map.”

2. Changes in Battle Royale

Free Fire Under Maintenance: Battle Royale
Change in OB30 Update: Battle Royale
  • A New Airdrop Vending Machine available for Classic and Ranked mode.

“The vending machine has been an important feature in Battle Royale to gather gear and revive fallen teammates. With the Airdrop vending machine, you’ll be able to spend your FF coins in more places.”

  • Revive Points Adjustments

“The revive system is playing a bigger role in Battle Royale. We are updating the UI in this patch to ensure players have more information about the revive points.”

  • Safe Zone Damage Adjustment

“We’re increasing game zone damage a little more in this update to ensure players can’t hide outside the game zone (inside the gas) to wait until other players are eliminated. Stay in the safe zone!”

  • Increased game zone damage by 10%.

3. Changes in Training Island

Free Fire Under Maintenance: Training Ground
Change in Training Ground

“The current combat zone layout is a bit complicated for combat training. We are removing some objects from the combat zone to make enemies more visible in this area.”

4. Characters Skill Adjustment

  • Chrono

“Even after the change, Time Turner proved to be a little too reliable compared to other active abilities. We’re adding some cooldown and reducing shield duration to ensure players use this ability at a high cost.”

  • Movement speed – 5/7/9/11/13/15% -> 5/6/7/8/9/10%
  • Skill Duration – 3/4/5/6/7/8s -> 3/3/4/4/5/5s
  • Time to use the skill – 200/192/185/179/174/1705 > 250/242/235/229/224/220s.
  • Wukong

“Camouflage is currently a bit difficult to achieve because Wukong is moving at high speed. We’re slowing down movement speed a bit in this update so players have less mobility while cloaked.”

  • Movement speed reduced by 20% when activated.
  • Andrew “The Fearless”

“The Pack is very strong when the entire team is equipping this skill. We’re reducing damage reduction a bit so the weapons can still be effective against Awakened Andrew fully armored.”

  • Harm reduction: 8/9/10/11/12/14% -> 5/7/8/9/10/11%
  • Shiro

“The long Damage Delivery timeout makes the skill unreliable when players are constantly in combat. We’re reducing the skill timeout a bit so it gets ready faster between fights.”

  • Skill usage time- 35/34/32/29/25/20s-> 25/24/22/19/15/10s
  • Jai’s Microchip

“Introducing Jai’s Microchip, which players can use to be able to utilize the character’s ability.”

  • Jai’s Microchip is now available at the Free Fire store.

4. Weapons and Accessories

  • Armor Accessories

“We found that the gear progression in Battle Royale is not very balanced as high level armor can be purchased from the vending machine. We are introducing two armor enhancements in this patch to ensure players can further upgrade their armor when spend their time on withdrawals. Plus, more types of attachments will come in the near future!”

  • Thickening Vest: Equip your vest to reduce damage from explosions.
  • Collect HP Booster: Equip your vest to boost your HP.
  • Treatment Sniper (Only available in Battle Royale)
New Treatment Sniper and Treatment Shotgun
New Treatment Sniper

“We’re introducing the Treatment Sniper in this patch to add more strategic options to Battle Royale. See your teammates having trouble fixing it? Heal them with this weapon!”

  • Minimum Damage: 70
  • Healing strength: 50
  • Shot rate: 0.45
  • SPAS12 Adjustment

“The SPAS-12 has been a bit weaker than other shotguns for a long time. We’re giving the SPAS-12 a little more reach in this patch to ensure it can be more competitive with its competitors.”

  • Free Fire KNIFE

“As one of the most difficult weapons to use, the FF-Knife is not strong enough.”

  • Minimum damage: + 50%
  • Shooting speed: + 20%
  • P90 Gun

“Although the P90 is equipped with an oscilloscope, it currently does not perform well in the mid-range compared to other SMGS. We are giving the P90 a little more power with this patch to make it more reliable.”

  • Scope: +10%
  • SKS Gun

“The SKS isn’t as reliable right now because it’s not as effective against armored enemies. We’re giving this weapon a little more damage to make it more lethal when taking down enemies from afar.”

  • Minimum damage with open aim: + 25%
  • AWM (Sniper)

“We’re giving the AWM a little more power so it can remain effective against enemies with high-level armor equipped.”

  • Armor penetration: + 8%
  • Grenade

“Currently the Grenade is very economical, especially against fully armed targets. We are removing some power from the Grenade to ensure players can only take out enemies at full health with an extremely accurate throw.”

  • Maximum damage: -25%
  • Vector Combo

“Vector is currently too deadly at close range. We are making some tweaks to this weapon to give players enough time to react against enemies with the Vector Akimbo.”

  • Recharge time: -20%
  • Shot speed: -5%
  • Ammo: -5
  • Akimbo firing speed: -20%.
  • Movement speed on Combo: -4%

5. Gameplay and System Adjustments

  • Replay System
Replay Function in Free Fire
Replay Function in Free Fire

“We’ve been getting feedback that players can’t capture some of their highlights because we don’t have a replay system. We’re thrilled to introduce this update’s replay feature for its first test run on select devices”

  • Guild System

“It’s been a while since we updated the Guild System. We’re giving the guild menu a whole new look and adding new guild crates that can be shared with your team members. Join and share these guild goodies!”

  • New guild user interface.
  • New guild boxes are available!
  • Optimization and Bug Fixes
  • Players can split their items while discarding them.
  • Added player rating star count to the game’s Contra Squad leaderboard.
  • Added chat bubbles in team formation menu.
  • Optimized grenade timer display on minimap.

Himanshu Jain
Himanshu Jainhttps://otakusign.com
A Gaming Enthusiast with a Passion for Writing and the Founder of Otakusign.com.


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